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66 Game Reviews

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Pure win.

Most original game I've played all year. Not only did I love the concept but the game was well put together, which is really what defines a game as great instead of merely good. As a side note, you are an evil motherfucker for Tread Lightly, and I hate you.

Could've been good.

It's actually quite a nice idea, and a little original too. Unfortunately, the game is put together like crap. Very average graphics, shitty menu, no reason to continue playing more than 5 seconds, very few features etc. Add levels, sound, a nicer menu, some kind of end goal and this will be a great game.

Poor.

The idea was very basic. The graphics were simple, the animation was shoddy. The puzzles were so simple I had solved them before I even knew I was meant to be solving a puzzle. Not only was this game ridiculously easy it took me all of 30 seconds to finish. This is just a generally boring and badly designed game. You don't even get points for the idea because its a generic point and click slapped with ripped portal graphics and GLaDOS sound clips constantly playing. It gets four stars because it functionally works as a game. But really, it's the bare minimum.

The game is awesome.

The controls are not. I love the idea of this game, it seems like the kind of game I could play for hours. Unfortunately, the controls are so painfully bad I quit after 2 minutes. Seriously, remake the controls so I can rate this a 10, it is currently unplayable.

This game has left me speechless.

There was not a single part of this game I did not enjoy. Each and every level was excellent. The varied game play, excellent soundtrack, deep storyline... this is the game other game designers should aspire to create. If I have any criticism for this game, it is that the controls are too basic. I personally prefer controls that must be mastered over time, though admittedly there are users on Newgrounds who need simpler controls such as those featured in this game. Moving on, I'm definitely looking forward to the sequels, the cliffhanger at the end is killing me. Please finish this trilogy asap. Thank you Tom Brien, thank you.

Really good game

I thought this was a really great game and I wanted to keep playing it, but I found it ... well not too difficult but, well maybe I just sucked at it but I found that even if I spent ALL my money on power plants and turrets, or a combination of power plants and mines and turrets (and believe me I found this game really fun so I tried a lot of combinations) I would still just run out of power once I got further into the waves. This is with 1 farm, no hospital, no workshop just 4 turrets or so and literally all my other money on power plants... nothing would get to me until a few waves in when I would just run out of power and get wtfpwned. Am I just playing this game wrong? I even tried the opposite, building lots of hospitals and farms and upgrading the city but then I would hardly have any power and things would just crash into me killing 800+ citizens per ship, which just isn't survivable. So is this game unbalanced or did I just suck at it? On a positive note though, even getting pwned I spent at least an hour on this game which is a testament to how fun it is.

Great game.

The original idea has been done before, but with collecting items instead of lighting plates. In your game, if the plate is 'lit' twice it delights. That makes it harder and more complex than the 'collecting items' game and so I don't give you 0 for ripping off a game =P. Apart from that, it was well made, if a little short and I found it a tad too easy. Maybe a lightBot 2: Hard edition would be good. As always though, nicely made game with lots of polish Coolio. Looking forward to your next.

Unoriginal and shitty.

This game was a blatant rip off of the impossible quiz. From there, I'd be willing to play it if it was actually good, but most of the questions I saw where either rediculously easy (The newgrounds one? Seriously, come on) stupid, or made no sense. When I got to the charge mah lazar one, I was about to give up. Apart from being a literal rip from the impossible quiz, it was badly designed. After clicking on it repeatedly it went straight to the next question and I clicked on an answer twice losing two lives. On top of all this poor design, stupid rip offs and shitty questions, there was crap music playing and flashing lights everywhere that added nothing to the game and just pissed me off. Okay, so maybe the idea was funny at first when you thought of it but this just sucked.

poxpower responds:

So what you're saying is that you didn't notice IN THE GAME DESCRIPTION that it was a rip off the Impossible Quiz, and you sucked incredibly bad at the game so you feel like taking it out on me :(

I'm sorry you hate the music. I guess you have 15 NG audio artists too.

Awesome.

This is a great game, a huge improvement over the previous Boxhead games. The graphics and gameplay were so much ahead of what they used to be that it felt more like a brand new game than a sequel. I enjoyed it heaps. Ten for you. :D (Did anyone else notice that the game is in the shooters collection? I mean, you do shoot a gun but...)

Great original game.

This game was good fun. On easy mode, I was racing through it, scribbling over all the shapes. I thought 'this is way too easy!' but then I tried hard mode, and that was when I noticed there was score. This was good, because before I saw the score I thought that it was pretty big flaw to be able to just scribble over it all. But anyway, when I tried hard mode I got really frustrated with the tanks and planes! This was good though, I mean, hard mode is supposed to be hard right? So overall, this was a good game. To the guy below me who thinks that this is a piece of crap, you should really check out the game properly before you start shitting on it.

I am cooler than your father's cooking.

Llewellyn Schubert @Napalmed

Age 31, Male

Student

Swinburne University

Melbourne, VIC, Australia

Joined on 12/13/03

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